In a recent statement to GameSpot, a Microsoft representative said that the company doesn’t have a lot to share regarding Xbox One sales, as they are focusing on more engagement of current players, than sales.
The statement came after GamingBolt disclosed a report that claimed the PS4 has a base of whopping 55 million units.
Xbox responded that it has 47 million monthly active users. Microsoft’s NPD commented:
December was the biggest month ever for Xbox One sales in the U.S. and Xbox One was the only eighth generation console with year-over-year growth,” the representative said. “In addition, Xbox One was the top-selling console over the second half of 2016, following the announcement of Xbox One S at E3. In November and December, we saw Xbox Live engagement reach an all-time high of 3.9 billion hours, up 23 percent compared to 2015 driven by fan excitement for the greatest games lineup.
Then Xbox boss, Phil Spencer said it’s not wise to see all Xbox Live users, because these are a lot variable than the console. He said,
If I sold a console two years ago and now it’s in a closet collecting dust, that’s not good for the gamer, that’s not good for the developers, and frankly, it’s not good for Microsoft.
The nice thing about us selling consoles is your console install base will always go up. But that’s not really a reflection of how healthy your ecosystem is. We focus on the monthly active user base because we know those are gamers making a conscious choice to pick our content, our games, our platform, our service. We want to gauge our success on how happy and engaged those customers are. We need to keep them happy.
With Nintendo Switch coming launching soon, it seems like both PS4 and Xbox One will have to worry about their market shares.