Microsoft recently announced the Xbox Play Anywhere program and now the first game to benefit from the feature has also been announced. Brutal third person shooter Gears of War 4 is the first game to benefit the program which is expected to launch on the 13th of September.
However, not all features on the PC version are on the Xbox One console. New and different features will be showcased on the Windows 10 version of the game. The technical director of the Gears of War 4 developer The Coalition, Mike Rayner said that the game features on the two platforms would be different as gamers would experience different features depending on the platform they were playing on.
He also said that the developers aim at the moment were to create a highly optimized and customizable experience for gamers. He also mentioned the v-sync tearing which recently came to the Universal Windows Platform, which means there is unlocked frame rate support for the Gears of War 4 for the PC.
The PC version is also expected to have the better dynamic resolution support, and it will also include the ultra-wide monitors, and also include ultra-wide monitors. For now, there are about 28 video settings, and there are plans to give even more control to gamers over the visuals of the game. For the PC version of the game, super sampling is also expected to be supported. This kind of features will make the game look like a Windows 10 title native, even though the game is a title chase for the Xbox One console.
Microsoft also announced some of the games that will initially make use of the new Play Anywhere program which includes the Forza Horizon 3, ReCore, Halo Wars 2 and the Ark:Survival Reloaded. The Xbox Play Anywhere program is a program which allows gamers to play their games on several platforms with just one digital copy, and they have their achievements all synced on the platforms automatically.