Google introduced Chrome VR in February 2017. In the latest version of the Google Chrome mobile app, navigating VR enabled websites was a feature included for users. Users had to specify that they wanted to enter VR mode and then place their mobile phones in the Daydream View headset.
Even phones that were not compatible with Daydream View could use it to view VR content through the Chrome mobile app. This was probably the first browser app to add support for WebVR. On 12th April 2017, Google extended support for WebVR to their own Cardboard Headsets.
The WebVR standard allows people to have a Virtual Reality experience in their web browsers without having to download a third-party app. So now anyone with an Android-powered smartphone can pick up their devices, browse the internet using the Chrome app and if they find anything that works on WebVR, can use it to have a great VR experience.
The Google Cardboard is a very basic VR platform and has been linked to various experimental applications, this might be one of the best it has to offer. This is a sign that the Google Cardboard still lives on and hasn’t yet been through away by Google.
Seeing as how they launched the WebVR for Cardboard, even though the API is still experimental, hints that Google may launch more experiments with support for the platform. However, iOS users, which make up a lot of the Google Cardboard community, have yet to receive support for WebVR.
On top of that, it is still hard to find quality VR enabled websites as the WebVR standard is still experimental and not a lot of content is available for VR browsing. Most websites haven’t yet even considered making a VR version for use. Even though it is in its early days, WebVR can soon grow to become the next big thing.